Also, the forward throw can combo into a down aerial from the other Falcon and then a regrab. Additionally, a jab (first three hits) can be used on the opponent while they're grabbed to rack up further damage. This is extremely situational, doubles-exclusive, and requires good timing, though it can rack up huge damage. Overall, an excellent move that is used commonly in high level Captain Falcon play.Īs one of the few team wobbles possible in Smash 64, two Captain Falcons can regrab repeatedly by constantly using forward throws - one uses the forward throw, then the other can grab the opponent just before they take the knockback. It can additionally lead into an up tilt against more floaty characters, which can get them offstage quickly. The most notable combo started with this throw is forward throw→a string of up aerials→ Falcon Dive. 1 Credits to SuperDoodleMan for the frame data Images Compiled and Edited by Me All gifs are at 1/3 game speed, all aerials are while falling, and therefore the hitboxes stretch up. But when its time to get wild, huh, you know my style. ![]() ![]() It is Captain Falcon's main combo starter, along with his up smash and aerials - for a throw, it has very low knockback, allowing it to lead into an up aerial or a forward aerial either to rack up damage or start a combo. Float on, float on (Peep this) Verse 2 Im always on the down-low, smooth and mild. Action Date: 24-Feb-67 Service: Air Force Reserve Rank: Captain Company: 21st Tactical Air Support Squadron Regiment: 21st Tactical Air Support Group Division: Nha Trang Air Force Base, Vietnam Captain Hilliard A. This throw would later become his down throw in later entries. Captain Falcon slams the opponent to the ground in front of himself, dealing 12% damage and knocking them up and forward slightly.
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